![]() ![]() Moreover, with enough upgrade spending, Hydralisks can even trade with Void Rays almost 1 to 1.Against Protoss, Hydralisks may be considered one of the best counters to Gateway units (particularly the problematic Sentry) and the damage they inflict is especially effective against Stalker and Zealots.The Hydralisk is usually the alternative to the Mutalisk after it has been hard countered by air splash damage of Liberators or Widow Mines or overwhelmed by bonus Light damage of Phoenix after this Zerg can transition to Nydus Worms to continue the raiding style of Mutalisks if the opponent does not push an attack.Unsupported Hydralisks will also struggle against Charge-upgraded Zealots, Hellions, and masses of Marines. The Liberator can single shot Hydras, Baneling's/ Hellbat's bonuses to Light unit damage and all of Protoss's high damage and variety of units that deal splash damage and area of effect spells. Hydralisks are considerably weak against area-of-effect damage without the range advantage of Broodlords or the high health of Roaches to tank damage.Nydus Worms or Overlord drops are commonly used with Hydralisks and Queens to make up for their lack of mobility to attack one location and using a more mobile units to attack a second location.Increases the attack range of Hydralisks by +1. However, this close range attack is not affected by Guardian Shield or the now removed point Defense Drone. ![]() Note that while the Hydralisk also has a melee attack animation when attacking ground units at melee range, this attack is still affected by the normal Ranged Attack upgrades. They are the only Zerg ground units that can attack air other than Queens. ![]() This simple and forgiving unit composition is great for lower level players that wish to practice their micro with a friend against Terran Barracks or Protoss Gateway units before moving onto a more complex unit composition. Hydralisks are fragile, so they are often paired with high health Roaches to tank and Burrow/ Tunneling Claws combo to retreat the low health Roaches. Hydralisks (and Lurkers) are made for their attack range to counter units with a similar attack range like Stalkers and Marauders. Can morph into the Lurker after morphing the Hydralisk Den into a Lurker Den.ĭue to the large difference in speed off-creep and on-creep, the Muscular Augments upgrade and/or spreading creep should be a key focus when executing any Hydra-based strategy. The Hydralisk's fast attack and high damage, along with not relying on bonuses to specific unit types, makes it consistently effective at dealing damage to both ground and air targets. ![]() The Hydralisk is a ranged Lair-tech unit that can be morphed after building a Hydralisk Den. ![]()
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